Interview with Martin Kwaśnica, CEO of Cherrypick Games

We are sure that you are excited about our new game as much as we are and want to know more details about it. So here they are! Our CEO, Martin Kwaśnica, sharing his experience and details about the next project!

❓You’ve been in the gaming industry for more than 18 years! What has inspired you to stay here for so long?

– I simply love this industry. The gaming industry is a dynamic and ever-evolving field filled with creativity, innovation, and passion and I want to be part of that. The excitement of seeing ideas come to life, and the satisfaction of knowing that our games bring joy to people’s lives have all kept me motivated. Also, I have not done anything else in my life – so I never thought about changing the industry for good. 🙂

❓ Have you always considered starting your own company?

– Yes, that was my ultimate goal since I was young. Back then, not necessarily games, but I always wanted to start a company and build something.

❓Is there a big secret to being a good manager for your team? Could you share any tips?

– If I knew that secret, I would be a much better manager 😉 However, if I needed to name just one thing, I would say ‘communication.’ I still strive to improve in this aspect every day. Moreover, it becomes easier when you are determined to build something together with other people.

❓The new game will be an interesting mix of roguelite and survival genres. Why did you decide to combine these two?

– Combining roguelite and survival genres offers a unique and engaging gameplay experience. We aim to create a more approachable experience for while enhancing the simplified survival aspect with roguelite player progression. I believe this combination aligns well and feels satisfying. I hope we will deliver on our promises, and players will thoroughly enjoy our new game.

❓It sounds like a completely new project. Why did you decide to shift focus from the mobile game market towards PC and Console games?

– We have always wanted to get back to our roots someday, and we just felt that this was the right moment. By saying this, I do not mean that we are leaving the mobile market. Mobile is still part of our strategy, but we are enhancing it with PC and Console. It is more about what kind of games we plan to do and which platform best suits this game. Now, we want to focus on the game market as a whole, not limiting ourselves to any platform or market.
Extending the strategy comes with many challenges and risks but this is how business is. We needed to make a decision and we did.