Veterans and creatives with a mission

 
Cherrypick Games was established in 2014 in Warsaw, Poland, with the clear objective of developing high-quality mobile games that would captivate and engage audiences worldwide. However, as with any ambitious venture, our journey has been marked with several challenges that required continuous adjustments and perseverance.

Our team persisted in our commitment to developing exceptional gaming experiences that would have a lasting impact on players. Our flagship project, My Hospital, was a Theme Hospital-inspired simulation game that aimed to appeal to a wide audience of gamers worldwide.
We were determined to bring our vision to fruition and share it with the world.

The development of the My Hospital project was a monumental task for a small Team like us by the time… that demanded an investment of financial resources, time, and effort. Nonetheless, we were determined to deliver a game that matched our vision and met the expectations of our users.

To support our beloved My Hospital project, we developed various uniq-casual games that we could swiftly release on the App Store: Touchdown Hero, Must Deliver, Touchdown Hero: Super Sunday, Auctioneer, and many more…

 
Despite being smaller projects, we approached each one with a strong sense of responsibility. This approach ensured that we released high-quality games that resonated with our users. Ultimately, this attention to detail allowed us to release My Hospital in line with our original vision and it had a great success!

Following the resounding success of the game in 2017, we encountered severe financial difficulties in 2019, which took us three years to overcome. Through this experience, we gained valuable insights and knowledge, and we are now more determined than ever to continue growing and learning.

Today, we are back in the game, wiser and more resilient than before. We are excited to take on new challenges and deliver exceptional gaming experiences to our loyal fans.

With a focus on innovation, creativity, and attention to detail, we continue to show the high quality of mobile gaming. We remain dedicated to delivering only the best in quality and entertainment, and we look forward to sharing our passion for gaming with you.

Our mission is to craft the best games for millions to enjoy

Take a look at our team

Martin Kwaśnica - Mastermind Strategist Martin Kwaśnica - Mastermind Strategist

Martin Kwaśnica
Mastermind Strategist

Michael Sroczyński - Product Architect Michael Sroczyński - Product Architect

Michael Sroczyński
Product Architect

Mykyta Rachynskyi - Lead Code Ninja Mykyta Rachynskyi - Lead Code Ninja

Mykyta Rachynskyi
Lead Code Ninja

Mateusz Małachowski - Taskmaster Mateusz Małachowski - Taskmaster

Mateusz Małachowski
Taskmaster

Ewa Zaremba - Creative Wizard Ewa Zaremba - Creative Wizard

Ewa Zaremba
Creative Wizard

Maciej Kaczmarek - Lead Bug Slayer Maciej Kaczmarek - Lead Bug Slayer

Maciej Kaczmarek
Lead Bug Slayer

Marta Trejtowicz - Office Maestro Marta Trejtowicz - Office Maestro

Marta Trejtowicz
Office Maestro

Anna Jaworska - Culture Magician Anna Jaworska - Culture Magician

Anna Jaworska
Culture Magician

Aneta Szymczak - IT Guardian Aneta Szymczak - IT Guardian

Aneta Szymczak
IT Guardian

Kacper Pałczyński - Code Ninja Kacper Pałczyński - Code Ninja

Kacper Pałczyński
Code Ninja

Jakub Łukasiewicz - Gameplay Crafter Jakub Łukasiewicz - Gameplay Crafter

Jakub Łukasiewicz
Gameplay Crafter

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